Morrowind Script Packer version 1.0 by Vasiliy
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(sorry for my bad english)

This program remove all script's texts (subrecord SCTX)from the mod and save result in
the file _out.es? in same directory where placed original mod. After this processing, the
mod still work in game (it use only compiled scripts), but cause troubles for editing the
scripts. To edit those scripts first need decompile it back to text form.

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SOFTWARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.

AUTHOR DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, WITH
RESPECT TO THE PROGRAM. THE END-USER ASSUMES ALL RISK AS TO THE SUITABILITY, QUALITY,
AND PERFORMANCE OF THE PROGRAM. IN NO EVENT WILL AUTHOR, OR ITS DIRECTORS, OFFICERS,
EMPLOYEES OR AFFILIATES, BE LIABLE TO THE END-USER FOR ANY CONSEQUENTIAL, INCIDENTAL,
INDIRECT, SPECIAL OR EXEMPLARY DAMAGES (INCLUDING DAMAGES FOR LOSS OF BUSINESS PROFITS,
BUSINESS INTERRUPTION, LOSS OF DATA OR BUSINESS INFORMATION, AND THE LIKE) ARISING OUT
OF THE USE OF OR INABILITY TO USE THE PROGRAM OR ACCOMPANYING WRITTEN MATERIALS, EVEN
IF AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
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Send your comments and suggestions to vasiliy73@mail.ru
With best regards, Vasiliy.
